The GDI still uses its brute force and air armada as an advantage in the battle. It will gain several units to become even better in battle. Take a look at some of its new units:
Note: some names mentioned in the site as still beta and might be changed in the final version (aka missile trooper and some others):
Note: some names mentioned in the site as still beta and might be changed in the final version (aka missile trooper and some others):
- Energy Commando: Energy Commando is the best GDI infantry around. It uses an energy ball blaster. When the energy ball hits the floor, it does a huge explosion doing a strong damage at all units in a huge area. The damage is even stronger against other infantry. This unit is very well armoured, but moves slowly in the battle field and is quite expensive.
- Missile Trooper: The Missile Trooper fires a strong and medium ranged missile at the ground that affects a huge area being extremely dangerous at groups of infantry and also hurting buildings and vehicles. This unit is not expensive, however, it's not hard to be killed.
- SonicHawk: The Sonichawk from Tiberian Rage is available for GDI commanders from PPM (with the aproval of Tiberian Rage´s owner: TS). It´s a strong and slow aircraft capable of release the Disrupotor´s sonic at it´s target. In PPM, the unit has a limited ammount of sonics which makes it release 3 sonics before recharging.
- Dropship: The Dropship was an aircraft constantly used by the special forces from the Global Defence Initiative to carry units around. Philadelphia has recently allowed common commanders to use a cheaper version (but still very expensive) of it which is able to carry 20 infantry. It´s produced in the Warfactory and it´s hard to be killed, but it´s not a fast vehicle.